The Huddle: What are the key ingredients to a well executed pull-huck-play? How would you rate the execution of this one?
Andrew Fleming: Bravo's cutters do a good job of clearing space for the deep cut, and the cutter creates a nice throwing angle on the forehand side by crossing toward the middle before slashing deep. Defensively, Seth Wiggins positions himself well by staying on the force side and is able to make up ground and challenge the catch. Whit shows great effort following the disc from the moment it goes up. We see Bravo make several plays like this in the finals; the kind of plays that look like luck in the game and hustle on the tape.
Mike Whitaker: Well executed pull huck plays generally rely on getting a good hucker the disc without a mark and isolating a top cutter in space without help defenders. According to those criteria, this pull play is well executed as Parker has Popes isolated one on one in space. The huck play has two primary problems. One, there is not a clear hucking lane as the disc has to fly over both an offensive and defensive player in the lane and so can't be hucked to speed as effectively. Two, the huck is to the same third of the field, as the disc and cutter start and finish in the same third of the playing field. Hucks down the line to the same third of the field often have lower completion percentages.